Demo Day 16


A few big features and and lots of small improvements

-Added dive kick, down and attack in the air to preform

-Added fall damage

-Added roll, press down right before you land, cancels fall damage

-Added a vending machine, press up to interact, up and down to select , jump to buy, attack (or walk away) to cancel  

-Added a menu, press esc to access, ~ to open console

-Added gui rebindable controls

-Simplified controls, improved wall jumping controls

-Updated tutorial level 

-Changed color of colidable tiles to make them stand out more, toned down color of blood to help make the backgrounds less busy

-Re-worked ammo system

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